top of page
_0005_GAME-DEVELOPMENT.png

THE BIG SHAKE NEON

The Big Shake Neon emerged as an innovative AAA title within Eclipse's portfolio, a testament to our collective dedication to pushing the boundaries of gaming aesthetics. My specific responsibilities included the creation of the symbol set, the development of captivating 2D animations, and the design of an engaging UI that would seamlessly immerse players in the experience.

This project was not just another assignment; it was a canvas for me to explore an aesthetic that resonated deeply with my creative sensibilities – the electrifying and nostalgic world of the 80s. Drawing inspiration from the rich tapestry of art and design from this iconic era, I embarked on a mission to pay homage to the past while infusing it with a modern twist.

My aim was not to merely replicate the 80s but to create a romanticized concept of 80s pop art, blending the essence of that era with a contemporary sensibility. The result was a visual masterpiece that transported players to a neon-soaked, retro-futuristic realm, evoking both nostalgia and excitement.

In achieving this, I not only contributed to The Big Shake Neon's success but also demonstrated the potential of Eclipse Gaming Systems to deliver gaming experiences that resonate with players on a profound level. This project represents not only a game but a triumph of creativity, innovation, and a profound appreciation for the artistry of a bygone era. It's a source of pride for me and a testament to Eclipse's commitment to excellence in the world of gaming.

BIG AND BAD BOLT

In my role as the Lead Artist responsible for Visual Art Direction and Asset Creation on Big and Bad Bolt, I aimed to craft a game that would stand out as one of the most visually striking titles in Eclipse Gaming Systems' extensive catalog.

My aspiration for this project was to infuse it with a distinctive "Mobile Game" aesthetic, a departure from the conventional casino game visuals. I envisioned a painterly, cartoon-style approach that would resonate with players and exude an irresistible aura of entertainment.

My creative journey with Big and Bad Bolt was defined by a commitment to delivering an experience that transcended the norm in casino gaming. I labored to bring to life a world filled with vibrant colors, whimsical characters, and immersive visuals that would captivate players and transport them into a realm of sheer fun and excitement.

In doing so, I not only pushed the boundaries of artistic innovation but also raised the bar for what Eclipse Gaming Systems could offer in their catalog. 

LIGHTNING ZAP

As the Lead Artist overseeing Visual Art Direction and Asset Creation for Lightning Zap, I played a pivotal role in revolutionizing the landscape of video slot games. Working in collaboration with an exceptional team, our collective dedication and innovative vision were instrumental in shattering records within the casino industry.

At the helm of this creative endeavor, I undertook the challenge of elevating the original concept into an extraordinary experience. My responsibilities encompassed not only envisioning and crafting captivating animations but also infusing the game with electrifying lightning effects that would captivate players. This project served as a crucible for my creative ingenuity, pushing the boundaries of my imagination to new horizons.

Moreover, my role extended beyond the mere artistic aspects; I was instrumental in shaping the overall visual aesthetic and design language of Lightning Zap. It was a thrilling journey to determine how every element, from character design to background imagery, would coalesce into a seamless and visually stunning whole.

In the highly competitive field of slot gaming, Lightning Zap did more than break records; it became a legendary success story within the industry. Its unprecedented popularity and sustained appeal transformed it into a benchmark for excellence, solidifying Everi's reputation as a leader in the casino gaming world. This achievement was a testament to the collaborative spirit and creative prowess of our dedicated team.

RAGING BULL

In my role as the lead artist overseeing the art direction for Raging Bull, a high-octane fire-themed slot game, my primary objective was to infuse the game with a thrilling yet entertaining aesthetic, aiming to get players exhilarated and eager to play. This project presented a unique creative challenge and an opportunity to blend danger and fun seamlessly.

My duties spanned various aspects of the game's visual design. I took the reins in crafting dynamic 3D animations that would set the reels ablaze with excitement. Additionally, I brought my skills in 2D motion graphics to the forefront, creating eye-catching visuals that heightened the overall gaming experience. Collaborating closely with the game designer, I played a pivotal role in transforming the initial vision into a vibrant and immersive reality.

My choices as an artist proved to be instrumental in Raging Bull's resounding success in the field. I carefully curated the visual elements to evoke a sense of danger, yet maintain an aura of amusement. The fiery theme crackled with intensity, captivating players and igniting their curiosity. The juxtaposition of danger and enjoyment resonated deeply with our audience, making Raging Bull a game that players not only enjoyed but also found irresistible.

Ways of the Wu

bottom of page